On top of this, multiple times while I was playing, characters "glitched" into the wrong position, or even outright popping in or out of existence. What's more, there's some pop-up that happens pretty frequently as well. However, this game has very noticeable aliasing issues, causing lots of jagged edges and flickering visuals (In handheld mode, the flickering is a bit less noticeable, but the lower resolution is a bit more noticeable). The resolution is great (1080p in docked mode and 720p in handheld mode), and I didn't have any issues with the framerates, textures, or interface delay. actually, pretty good.ĭon't get me wrong, this game still has graphical problems. I can only give you my own personal impressions based on what I have here before me. As such, I cannot tell you about the changes the game's patch introduced, nor can i compare this to other versions of the game. However, in the time since, the developers have released patches to address many of these issues.įull disclosure, I have neither played the version of this game released to Switch prior to the patch, nor have I played any other version of Saint's Row: The Third. When this game was released, is was absolutely thrashed by critics for its poor performance on the Switch - framerates, poor textures, and interface delay being major ones flaws many pointed to. Okay, I'm going to start this by recognizing a big elephant that happens to be standing in this room. ![]() This version of the game includes all of the previously-released DLC. ![]() Saints Row the Third: The Full Package is a port of the 2011 Open-World Action-RPG in the vein of the Grand Theft Auto series. Players: 1-2 Co-Op (Local Wireless, Online)
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